Play Interactive Buddy - Change textures, modify physics, play radio, shoot missiles, throw hand grenades and play with pyrotechnics.

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If you have no mouse, it’s best to use the joystick as the primary control device for 1942 THE PACIFIC AIR WAR. Even in tandem with a mouse, the joystick is essential. A joystick is the optimum controller for the plane in flight. Optionally, you also can use the stick in place of the mouse to select from menus and maps and move the mouse pointer around. Joystick controls are represented in this manual in bold type and enclosed in brackets. Thus, for example, Joystick Button #1 would appear as [JB1]. Directional controls are represented by “stick” commands – [Stick Left], for example. Joystick controls other than those for flight are described in the relevant sections. You can also use the Keycard as a quick reference. The joystick controls used to fly the plane are standard and fairly obvious; those are summarized here.
If you have no mouse attached to your system, the joystick (or keyboard, of course) substitutes for the mouse in selecting from menus and using on-screen buttons. [JB1] is the functional equivalent of the [LMB], and [JB2] is used in place of the [RMB]. You can even use the joystick like a mouse to “drag” or “carry” the onscreen menus and boxes around the screen.
Foot pedals are optional hardware for controlling the rudder of the plane. If you do not have rudder pedals, don’t worry; 1942 THE PACIFIC AIR WAR allows you to control the rudder from the keyboard, a joystick, or a mouse. Using rudder control, several useful maneuvers are available to you that are not possible using the stick alone. Rudder pedal controls (rudder controls in general, in fact) are represented in this manual in bold type and enclosed in brackets. Thus, for example, sliding the Left Pedal forward and the Right Pedal back would appear as [Rudder Left]. The direction of the control (i.e. ‘left’ or ‘right’) is based on the direction in which the control motion moves the rudder, as is standard in aviation. The rudder is the pilot’s only direct method of controlling the yaw of the plane. (Please refer to the Glossary for a brief definition of ‘yaw’.) The primary uses of the rudder are to counteract the adverse yaw caused by banking with the ailerons and to steer the plane while on the runway. The rudder can also be helpful when you’re making those little sideways adjustments as you approach the runway.